Expedition to Castle Ravenloft (Mavrickindigo)

The First Mission

It appears that they are tarrying on their way to Castle Ravenloft. A pair of bats harassed them, but they would not trek forth from the town into the countryside.

Journal Entry (Emen)
Journal Entry 2

     After discussing the options for the children Roque volunteered to stay behind and protect them. This may have been an ill omen, considering what would follow. During our next skirmish as we moved closer to town we found more undead, and they were accompanied by some sort of unusual heads. Dubon spoke to them in their language. They retreated from battle before we could slay them. I will have to ask Dubon what was said.

     Before we continued forward that miserable rat, Ko’Jak could not control himself and began to disembowel a corpse of a former undead. He began to cover himself in it’s blood, and insisted that it was “for a disguise” but I can scarcely believe it. Before I could discuss this further we heard a battle ahead of us, and we rushed forward.

     We were met with a paladin fighting off undead who had broken through a barricade in the center of town. Among the ranks of undead was a mummy. I do not know who disturbed it to make it rise, but I have a feeling we will find out eventually. After the battle cleared (and I applied water to Ko’Jak to make him presentable) we introduced ourselves. Ashlyn, the paladin from earlier, was protecting he townspeople in the center of town, and attempting to ward off the undead. Without our help I do not think she would have succeeded. Nevertheless her courage against overwhelming odds is commendable. She says that two of her companions have gone to the church where they believe is the source of the undead plague. They have not returned yet, and it has been some time. I wish to help her find her companions, regardless of what has happened to them.

     With my ability to heal injuries waning presently I hope we will rest soon. While Dubon may have questionable allegiances I do not doubt his effectiveness in battle. Our party has nevertheless been hurt greatly, Davion in particular. I will heal what I can and offer my services to the town while we rest. Afterwards we will continue onwards to the church, and hopefully be one step closer to finding out what has happened to this town.

Journal Entry #2 [Dubon]

We’ve managed to save the Lightbringer, a lady named Ashlyn. She seems to be of my profession, but a holy knight of Sarenrae in place of Iomedae. The little one worries me, though. I’m unsure whether this place is getting to him or he wasn’t right in the head in the first place, but he smeared the remains of a zombie on himself with no regards for cleanliness so that he might sneak amongst the undead undetected, although I’m sure someone of his persuasion would have little trouble going un-noticed on the battlefield.

Emen has proved himself time and again with his holy bursts of light, but he seems worn out now. The boy needs to pace himself. Davion didn’t fare much better either, having no end of troubles whether it was slipping on air or maiming his fist. We need to discuss tactics soon, or we won’t be able to effectively operate as a team. I hope to take them under my wing and guide them to becoming great companions that may rely on each other in even the most dire of straits, which we will undoubtedly have to face.

I’m most impressed by Ashlyn, however. She was able to keep evil at bay, protecting a host of villagers for a whole day alone. I’ve not seen a woman of her caliber since Iomedae walked this plane. I do worry that she’ll exhaust herself fretting about her two friends who went off to the church three days ago, as the protecting sort are wont to do.

Journal Entry #1 [Dubon]

Ever since I awoke, I’ve felt something pulling me. Eventually finding my way to a small town outside of Barovia, I met the soul calling me; Emen Belard, a young follower of Irori, inside the Weary Horse Inn. Irori sent him in order to help me with my… affliction. He seems decent enough, a bit serious for his age, but lacks compassion. He may distrust me, but I wish to bond with him, and hopefully soften his stony composure.

He told me of his patron organization, the Lightbringers, and how he was waiting both for me and his compatriots to arrive. They slowly trickled in, and were a lively bunch. The monk named Davion is full of mirth, complete with an echoing laugh that’ll be sure to brighten to mood on our trip. The little one, Ko’Jak, has become attached to me. I fear he allows others to ruffle his feathers for being a Ratfolk, and chooses to disguise himself as a small child when we’re around company. Roque has been quiet, and his scars disclose his past.

After they enjoyed a round of ale, a messenger came bearing news of the Lightbringer’s mission; A maiden by the name of Irrena Kolyanna is suffering from illness, one which can only be cured by something contained within the castle. This is an excellent opportunity gifted to me by Iomedae to look for a cure myself, although I hold reservation about storming the front of this castle. I can’t recall, but something puts me off about it.

We managed to enter Barovia proper with little hassle, but we found the streets crawling with the undead. We dispatched of them with enough ease, although I worry this is simply the beginning of a grueling journey. I hope my companions are prepared.

Making short work of the undead that plague this town, we happened across two little ones hiding in a closet, placed there by their parents who were undoubtedly succumbing to the taint of this land. Davion wished to carry them with us into the town square, where we would be fighting alongside another Lightbringer, who had sent for reinforcements the day hence. I tried reasoning with him, but he would have none of it. Roque volunteered to stay behind with the girls while we barricaded the doors to keep them safe, although I doubt anything would be roaming by them. Despite being a man down, we continued on with newfound determination of protecting the little ones and providing much-needed support for a Lightbringer in need.

Entering Barovia

It would appear that the travelers have entered into the township proper. They made quick work of the rotting corpses, but that is not what intrigues me, no. What intrigues me is how they were able to dispatch of the Osirian so quickly. I was certain that at least one would fall to his ancient curse.

I am most intrigued by one of their number. For they do not know that he is leading their band into a trap.

Journal Entry

If it wasn’t for the experience of fighting the undead, I would be quit of this county. It is entirely too dark and cold for my tastes. Still, the cause is a good one and I was payed for my services, so I shall soldier on accordingly. I can’t say exactly what I was expecting when I came to Barovia, though I can say it seems almost familiar, that certain feeling of dread and darkness that lingers here. I push that to the back of my mind for now, as the intrepid group that I have joined with has been given a mission. As to the mission I can say I am a little less than pleased, my contract being to reinforce the Lightbringers in the town, though at the same time our ‘quest’ is not exactly contrary to what my employers desire. My group on the other hand, well we would probably be a curious lot, ratfolk, a rather loud monk, and a holy type with his armored guard or knight? I daresay I fit in with them, the scarred magi hunter.

Our first day out had already been eventful, what with the thrusting of this mission upon us, but as we moved into the town nearby the castle, it grew even more interesting. A pack of undead fell upon us, and after a moment of confusion at the ambush, we were able to fight them off rather effectively. The holy man, Emen, was especially helpful, as was the knight that goes with him, healing me after my tussle with one of the hungry dead went a little south. Still, despite their help and how we seemed to come together during the fight, our day has not been without its complications. Two girls, no more than children, had been hidden away before their parents had been turned into undead, and now they needed our protection. The monk desires to protect them, the ratfolk to exploit them, and the other two to leave them to their own devices for now, albeit behind a barricade we would make. I know I side with the monk, that the children should come with us, yet the others seem adamant. Seeing the fighting from before, I know it will take all of our skill to hold off the undead, so splitting our group is out of the question… as much as it pains me, if the group decides to leave them, then we must.

Davion's Diaries
First Entry

Well looks like the help the Lightbringers told me to wait for finally came today. They seem like good enough folk, more or less. The holy knight gives me the creeps though. I swear there is something off about him. At least there is a funny little rat with us to brighten my mood.

We started our journey west to cure a poor lass with an unfortunate curse almost as soon as everyone got here, and to be frank, was still much to late for my tastes, but all that has been said and done I suppose. For now, I should be focusing on this quest to save a maiden from the cruel grasp of her unseen oppressors. Hah! this all seems so romantic! I wonder if any bards will be singing of Davion the Strong’s exploits in Barovia?

But I am getting ahead of myself, and my head is getting much too big. There are more pressing matters to attend to at the moment. Through luck (or perhaps divine guidance) We managed to find two little girls who lost their parents in all this madness. They’ve filled my heart with sorrow after they told us their tale. I feel I must protect them from this vileness that seems to come from this graveyard of a town. Though the others seem to have a different idea. for some reason, they seem content to leave these two souls alone to fend for themselves, an idea that seems both heartless and idiotic to me. If they wish to leave the two behind, then so be it, They leave me behind as well. I will not leave their sides until they have a proper guardian to look after them. Hells, I might even adopt them myself, if they would be willing of course.

Also, I should look into adapting my fighting style a bit, the walking dead don’t seem as affected by the good old one-two punch as I would like.

Journal Entry (Emen)
Journal Entry 1

     I have arrived in the town outside of Castle Ravenloft where we are to meet an informant. I do not know what more there is to know before we continue, but I shall wait here patiently. Thus far Dubon’s, affliction shall we say has gone unnoticed by the townsfolk. They dare not glance in his direction, and I suppose if I were them I too would be uneasy about a stranger in plate striding in to their town.

     Apparently we have met up with others who have joined us to aid us, although I doubt if any of them have had experience fighting undead before. Among them is Ko’Jak, a rather opportunistic skulk if you ask me. There is also Roque, a quiet spellsword who seems proficient in what he does. Finally we have Davion, who seems to be the honorable sort if a bit boisterous. While we do have more allies, I am concerned I will spend more time protecting them than doing my job. Dubon does not seem to pay them any mind, albeit I am still wary of him.

     As we left the tavern (I am still not amused with the idea of that meeting place) we traveled westward we came upon a small ruined village. This proved to be our first encounter of the undead: The ones we found here were more than average zombies. It does not bode well for our adventure ahead. Dubon proved himself to be quite effective against the undead, quite fitting I think. Roque also was quite effective in battle I believe. The others were of little use. I doubt any of them have ever fought undead before. Davion suffered the worst of it, I will have to make sure he does not become infected.

     As I finished healing the injured we stumbled across survivors of the town, two small children. They were hiding in a closet for what they said was a day. Their parents have succumbed to the undead plague which ravaged the town. We discussed what to do with them, though I do not know why. We are all there by contract to scour Castle Ravenloft for a cure, and fight undead. Rushing the children home will slow our journey down by more than a day, we cannot afford to waste such time. That being said I do have a proposed solution: I will give them some of my rations, and we will barricade the home against break ins. They should have enough amenities to make due until we return.

     Hopefully we will reach Castle Ravenloft soon. I am wary of Dubon, and I wish to be done with this work as soon as possible. Irori has given me the task of aiding him and perhaps finding a cure for himself, I am wary that he is not so holy as I was led to believe.

On old Svalich Road

Not the least glimmer of light escaped the castle’s tall black windows. its broken battlements sketched a jagged line across the darkened sky. Castle Ravenloft brooded over a bleak, mist-shrouded valley. Constructed on the sheer side of a thousand-foot cliff, the terrible fortress was occupied by something ancient and evil.

A blot of night detached from the shadowed walls of the castle and moved out onto a narrow balcony. Lightning revealed the sneering countenance of its dark master.

His eyes, burning with a never-satisfied hunger, took in the drizzling twilight, the looming peaks, and the few sad lights of the village below. He clutched one hand to his chest and muttered, as if making a promise, or perhaps delivering a curse, a single name…

He grimaced, and his sharp canine teeth promised mayhem. A bitter wind spun dead leaves about him, billowing his velvet-lined cape.

Another fit of lightning burst from the storm’s underbelly, casting stark light across his face. The angular muscles of his visage and the taut lines of his hands revealed a man accustomed to exercising complete authority. In that face, no pity lived—but perhaps, hints of growing madness?

His eyes narrowed as he spied the newcomers. A group traveled down Old Svalich Road toward the village. His grimace transformed into a hideous smile. He knew they were coming, knew why they came, and relished what would be their ultimate fate. No plan could be called good unless blood was spilled during its execution.

All the pawns were finally assembled; all the pieces, prepared for so long, were in place and waiting to play their parts. Even from where he stood, he felt the dark power that has been granted to him, which sustained him with vigor even more potent than the unholy existence he had enjoyed these many centuries. Precious few weapons could permanently harm him anymore.

Soon enough, he would personally attend to the newcomers.

Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.


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